Xi, Mingze, Smith, Shamus P.. ACM; 2014. Reusing simulated evacuation behaviour in a game engine.
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Xi, Mingze, Smith, Shamus P.. Australian Computer Society (ACS); 2015. Exploring the reuse of fire evacuation behaviour in virtual environments.
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Xi, Mingze. PREVENT–A pipeline approach to prototype realistic virtual environments via the reuse of expert domain knowledge. 2017.
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Xi, Mingze, Smith, Shamus P.. Institute of Electrical and Electronics Engineers (IEEE); 2016. Supporting path switching for non-player characters in a virtual environment.
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Xi, Mingze, Smith, Shamus P.. Institute of Electrical and Electronics Engineers (IEEE); 2014. Simulating cooperative fire evacuation training in a virtual environment using gaming technology.